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Rainbow Six received positive reviews from critics on PC, praised for its representation of audio and its immersive feeling, despite being a very difficult game. In multiplayer, the game pits two teams of players against each other in order to complete objectives depending on the game mode. However, any casualties cannot be used in future missions unless the mission is reset. Throughout each mission the player directly controls one team member, and can take control of any living operative. Every mission initializes with a briefing stage, allowing the player to choose their equipment, coordinate their attacks, and develop the plot.
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In single-player, the player advances through a series of scenarios by playing missions in a campaign.
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It was ported to Mac OS, Nintendo 64, PlayStation, Dreamcast, and Game Boy Color. It was developed and published by Red Storm Entertainment in 1998 for Microsoft Windows. Replay Value: The missions are hard, so playing through them once is usually enough.Tom Clancy's Rainbow Six is a tactical shooter video game and the first in the Rainbow Six series. Sound: Most of the sounds were sampled for the game, making them unique and realistic.Įnjoyment: Those who wish to just sit down and play should find another game, this title requires MASSIVE planning! Graphics: The graphics are realistic and immersive! This title certainly won't appeal to everyone, but for those who want a thinking shooter, give this one a try. The missions make the game an enthralling experience. There isn't much of a plot, but that isn't what the game is about.
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Overall, Tom Clancy's Rainbow Six is an excellent real-time action simulation. The most valuable resource to the trained special-forces units centers on the men and women comprising the team. Unlike other games, new team members don't come easily or quickly. While not considered a failure, losing a team member is really a big deal. Should the leader of the squad be killed, player takes control of the next highest ranking team member, all the way down to the last team member. If a mission has not been properly executed, players will see team members pay the price in the early missions, while the hostages will suffer even more if the team mission doesn't go flawlessly as the game advances. While this situation is often impossible to avoid, all elements should be considered. Never assign too many men to head down tight corridors and open stairwells as this leads to an ambush situation where you could very well lose an entire portion of your team. You do not want your team members running into each other. One of the most important things to keep in mind is that teams shouldn't cross paths any more than necessary. The actual planning involves assigning each team to a set of "waypoints." The planning of the missions is not nearly as complicated as it sounds, but it is extremely important and therefore requires significant attention.
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Since there will be a full team with eight or less members, it is crucial to consider the information and construct a plan that best suits the situation. Players are briefed about the situation, given all the known facts (which may or may not be totally accurate) and then must construct a plan from which the team will work. In fact, the missions are only one-half of the game. To survive a mission and come out successfully, which means bringing the hostages home alive, planning is absolutely crucial. In the real world, these teams spend 99% of their time training and planning to make the other one percent execution phase succeed. Tom Clancy's Rainbow Six is not simply a sit down and play game as it requires patience and thinking before you even enter the missions. In addition to the high-energy missions, the game involves the more important aspect of preparation. Potential team leaders should be warned that while this game is a first-person shooter, it is not Quake.